• .ply file format supports pointcloud and meshes without textures, while also being able to store data in binary, thus reducing file size. .obj file fomat support pointcloud, meshes and textures, but can’t store data in binary thus incr...
  • Reducing the number of points you’re working always helps, this can be done using cleaning methods in the Scene tab such as the cleaning box or the cleaning brush in the Mask tab. Alternatively you can use Pointcloud decimation to redu...
  • This is most often the case when one of your features ended up destroying the mesh. Such features usually are decimation features or mesh cleanup. You can check this by disabling features and rendering to see at which stage your frame is des...
  • .ply hold a single frame as long as it isn’t a textured mesh. Able to have compressed data. .obj holds any single frame without compression. .eve is our custom file format for holding the recorded volumetric video. .cr is the project f...
  • You can use a feature from the Convert tab after you have finished export a sequence of .obj files which contain meshes with textures. You can find more information here ...